UNetPoolingRegisterSpawnHandler Method (GameObject) |
[This is preliminary documentation and is subject to change.]
Registers the specified prefab with the UNET spawning system, with pooling support.
Namespace:
Umbrace.Unity.PurePool.UNet
Assembly:
Umbrace.Unity.PurePool.UNet (in Umbrace.Unity.PurePool.UNet.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public void RegisterSpawnHandler(
GameObject prefab
)
Parameters
- prefab
- Type: UnityEngineGameObject
The prefab that will be spawned.
Remarks See Also