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ComponentPoolManager.Acquire Method

[This is preliminary documentation and is subject to change.]

Overload List
  NameDescription
Public methodAcquire<T>()
Acquires an instance of the component T from an attached pool.
Public methodAcquire<T>(Transform)
Acquires an instance of the component T from an attached pool, and sets the parent transform of its GameObject.
Public methodAcquire(TSource)
Acquires an instance of source from an attached pool.
(Inherited from PoolManagerBase<TManagerSettings, TPool, TPoolSettings, TSource, TInstance>.)
Public methodAcquire(Type, Transform)
Acquires an instance of componentType from an attached pool, and sets its parent transform.
Public methodAcquire<T>(Vector3, Quaternion)
Acquires an instance of the component T from an attached pool, and sets the position and rotation of its GameObject.
Public methodAcquire(Type, Vector3, Quaternion)
Acquires an instance of componentType from an attached pool, and sets its position and rotation.
Public methodAcquire<T>(Transform, Vector3, Quaternion)
Acquires an instance of the component T from an attached pool, and sets the parent transform, position and rotation of its GameObject.
Public methodAcquire(Type, Transform, Vector3, Quaternion)
Acquires an instance of componentType from an attached pool, and sets its parent transform, position and rotation.
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