| ComponentPoolManagerAcquire Method (Type, Transform, Vector3, Quaternion) | 
 [This is preliminary documentation and is subject to change.]
            Acquires an instance of componentType from an attached pool, and sets its parent transform, position and rotation.
            
 
    Namespace: 
   Umbrace.Unity.PurePool
    Assembly:
   Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
 Syntax
Syntaxpublic Component Acquire(
	Type componentType,
	Transform parent,
	Vector3 position,
	Quaternion rotation
)
Parameters
- componentType
- Type: SystemType
 The type of component to acquire an instance of.
- parent
- Type: UnityEngineTransform
 The transform to which the instance should be parented.
- position
- Type: UnityEngineVector3
 The position to set the instance's transform to.
- rotation
- Type: UnityEngineQuaternion
 The rotation to set the instance's transform to.
Return Value
Type: 
ComponentAn instance of 
componentType acquired from the pool.
 See Also
See Also