| ComponentPoolManagerAcquireT Method (Transform) | 
 [This is preliminary documentation and is subject to change.]
            Acquires an instance of the component T from an attached pool, and sets the parent transform of its GameObject.
            
 
    Namespace: 
   Umbrace.Unity.PurePool
    Assembly:
   Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
 Syntax
Syntaxpublic T Acquire<T>(
	Transform parent
)
where T : Component
Parameters
- parent
- Type: UnityEngineTransform
 The transform to which the component's GameObject should be parented.
Type Parameters
- T
- The type of component to acquire an instance of.
Return Value
Type: 
TAn instance of the component 
T that was acquired from the pool.
 See Also
See Also