| SerialisableComponentPool Methods | 
[This is preliminary documentation and is subject to change.]
The SerialisableComponentPool type exposes the following members.
 Methods
Methods| Name | Description | |
|---|---|---|
|  | AcquireT | 
            Acquires an instance of the component.
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|  | AcquireT(Transform) | 
            Acquires an instance of the component, and sets the parent transform of its GameObject.
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|  | AcquireT(Vector3, Quaternion) | 
            Acquires an instance of the component, and sets the position and rotation of its GameObject.
             | 
|  | AcquireT(Transform, Vector3, Quaternion) | 
            Acquires an instance of the component, and sets the parent transform, position and rotation of its GameObject.
             | 
|  | CheckTypeT | 
            A conditionally-compiled helper method that checks if the type T is assignable from ComponentType.
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|  | Clear | 
            Clears the pool, emptying it of all pooled objects.
            (Inherited from SerialisableObjectPoolT.) | 
|  | Contains | 
            Determines whether an instance is in the pool.
            (Inherited from SerialisableObjectPoolT.) | 
|  | Equals | (Inherited from Object.) | 
|  | Fill | 
            Fills the pool, populating it with pooled objects until it reaches the maximum pool size.
            (Inherited from SerialisableObjectPoolT.) | 
|  | Finalize | (Inherited from Object.) | 
|  | GetHashCode | (Inherited from Object.) | 
|  | GetItems | 
            Gets a list of items currently contained by the pool, and stores them in the specified ListT.
            (Inherited from SerialisableObjectPoolT.) | 
|  | GetObjectFactory | 
            Gets a function used to create new instances of the pooled type.
            By default, this method uses the public parameterless constructor of type T.
            This method should be overridden in a subclass if different behaviour is required.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | GetType | (Inherited from Object.) | 
|  | Initialise | 
            Initialises the pool, populating it with objects and making it ready for use.
            (Inherited from SerialisableObjectPoolT.) | 
|  | Initialise(Boolean) | 
            Initialises the pool, making it ready for use, and optionally populating it with objects.
            (Inherited from SerialisableObjectPoolT.) | 
|  | MemberwiseClone | (Inherited from Object.) | 
|  | OnAfterDeserialize | 
            Performs actions after the object has been deserialised.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | OnBeforeSerialize | 
            Performs actions prior to the object being serialised.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | OnCanAcquireChanged | 
            Raises the CanAcquireChanged event.
            (Inherited from SerialisableObjectPoolT.) | 
|  | OnCountChanged | 
            Raises the CountChanged event.
            (Inherited from SerialisableObjectPoolT.) | 
|  | OnInitialised | 
            Raises the Initialised event.
            (Inherited from SerialisableObjectPoolT.) | 
|  | OnObjectAcquired | 
            Raises the ObjectAcquired event.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | OnObjectDestroyed | 
            Raises the ObjectDestroyed event.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | OnObjectInstantiated | 
            Raises the ObjectInstantiated event.
            (Inherited from SerialisableObjectPoolT.) | 
|  | OnObjectReleased | 
            Raises the ObjectReleased event.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | Release | 
            Releases an object back to the pool.
            (Inherited from SerialisableObjectPoolT.) | 
|  | ReleaseInternal | 
            Releases an object back to the pool.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | Remove | 
            Removes the specified instance from the pool.
            (Inherited from SerialisableObjectPoolT.) | 
|  | SetSize | 
            Sets the number of objects contained by the pool, either destroying excess pooled objects, or instantiating new ones.
            (Inherited from SerialisableObjectPoolT.) | 
|  | ToString | (Inherited from Object.) | 
|  | TryAcquire(T) | 
            Acquires an object from the pool.
            (Inherited from SerialisableObjectPoolT.) | 
|  | TryAcquire(Transform, T) | 
            Acquires an instance of the component, and sets the parent transform of its GameObject.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | TryAcquire(Vector3, Quaternion, T) | 
            Acquires an instance of the component, and sets the position and rotation of its GameObject.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | TryAcquire(Transform, Vector3, Quaternion, T) | 
            Acquires an instance of the component, and sets the parent transform, position and rotation of its GameObject.
            (Inherited from SerialisableGenericComponentPoolT.) | 
|  | TryAcquireT(T) | 
            Acquires an instance of the component.
             | 
|  | TryAcquireT(Transform, T) | 
            Acquires an instance of the component, and sets the parent transform of its GameObject.
             | 
|  | TryAcquireT(Vector3, Quaternion, T) | 
            Acquires an instance of the component, and sets the position and rotation of its GameObject.
             | 
|  | TryAcquireT(Transform, Vector3, Quaternion, T) | 
            Acquires an instance of the component, and sets the parent transform, position and rotation of its GameObject.
             | 
 See Also
See Also