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SerialisableComponentPoolAcquireT Method (Transform)

[This is preliminary documentation and is subject to change.]

Acquires an instance of the component, and sets the parent transform of its GameObject.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public T Acquire<T>(
	Transform parent
)
where T : Component

Parameters

parent
Type: UnityEngineTransform
The transform to which the component's GameObject should be parented.

Type Parameters

T
The type of component being acquired.

Return Value

Type: T
An instance of the component from the pool.
See Also