| SerialisableObjectPoolTSetSize Method  | 
 [This is preliminary documentation and is subject to change.]
            Sets the number of objects contained by the pool, either destroying excess pooled objects, or instantiating new ones.
            
 
    Namespace: 
   Umbrace.Unity.PurePool
    Assembly:
   Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
 Syntax
Syntax Remarks
RemarkspoolSize cannot be a negative number, and cannot be larger than 
MaximumSize.
            
  See Also
See Also