Click or drag to resize

ComponentPoolAcquire Method (Vector3, Quaternion)

[This is preliminary documentation and is subject to change.]

Acquires an instance of the component, and sets the position and rotation of its GameObject.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public Component Acquire(
	Vector3 position,
	Quaternion rotation
)

Parameters

position
Type: UnityEngineVector3
The position to set the component's transform to.
rotation
Type: UnityEngineQuaternion
The rotation to set the components's transform to.

Return Value

Type: Component
An instance of the component from the pool.
See Also