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DebugHelper Class

[This is preliminary documentation and is subject to change.]

A static class that provides logging methods that write to the Unity console.
Inheritance Hierarchy
SystemObject
  Umbrace.Unity.PurePoolDebugHelper

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public static class DebugHelper

The DebugHelper type exposes the following members.

Properties
  NameDescription
Public propertyStatic memberIsErrorLoggingEnabled
Gets or sets a value indicating whether logging of Error messages to the Unity console is enabled.
Public propertyStatic memberIsInformationLoggingEnabled
Gets or sets a value indicating whether logging of Information messages to the Unity console is enabled.
Public propertyStatic memberIsLoggingEnabled
Gets or sets a value indicating whether logging to the Unity console is enabled.
Public propertyStatic memberIsWarningLoggingEnabled
Gets or sets a value indicating whether logging of Warning messages to the Unity console is enabled.
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Methods
  NameDescription
Public methodStatic memberLog(String)
Logs the specified informational message to the Unity console.
Public methodStatic memberLog(String, Object)
Logs the specified informational message to the Unity console.
Public methodStatic memberLog(LogLevel, String)
Logs the specified informational message to the Unity console, if allowed by logLevel.
Public methodStatic memberLog(LogLevel, String, Object)
Logs the specified informational message to the Unity console, if allowed by logLevel.
Public methodStatic memberLogError(String)
Logs the specified error message to the Unity console.
Public methodStatic memberLogError(String, Object)
Logs the specified error message to the Unity console.
Public methodStatic memberLogError(LogLevel, String)
Logs the specified error message to the Unity console, if allowed by logLevel.
Public methodStatic memberLogError(LogLevel, String, Object)
Logs the specified error message to the Unity console, if allowed by logLevel.
Public methodStatic memberLogErrorIf(Boolean, String)
Logs the specified error message to the Unity console, if the condition is .
Public methodStatic memberLogErrorIf(FuncBoolean, String)
Logs the specified error message to the Unity console, if the condition evaluates to .
Public methodStatic memberLogErrorIf(Boolean, String, Object)
Logs the specified error message to the Unity console, if the condition is .
Public methodStatic memberLogErrorIf(FuncBoolean, String, Object)
Logs the specified error message to the Unity console, if the condition evaluates to .
Public methodStatic memberLogIf(Boolean, String)
Logs the specified informational message to the Unity console, if the condition is .
Public methodStatic memberLogIf(FuncBoolean, String)
Logs the specified informational message to the Unity console, if the condition evaluates to .
Public methodStatic memberLogIf(Boolean, String, Object)
Logs the specified informational message to the Unity console, if the condition is .
Public methodStatic memberLogIf(FuncBoolean, String, Object)
Logs the specified informational message to the Unity console, if the condition evaluates to .
Public methodStatic memberLogWarning(String)
Logs the specified warning message to the Unity console.
Public methodStatic memberLogWarning(String, Object)
Logs the specified warning message to the Unity console.
Public methodStatic memberLogWarning(LogLevel, String)
Logs the specified warning message to the Unity console, if allowed by logLevel.
Public methodStatic memberLogWarning(LogLevel, String, Object)
Logs the specified warning message to the Unity console, if allowed by logLevel.
Public methodStatic memberLogWarningIf(Boolean, String)
Logs the specified warning message to the Unity console, if the condition is .
Public methodStatic memberLogWarningIf(FuncBoolean, String)
Logs the specified warning message to the Unity console, if the condition evaluates to .
Public methodStatic memberLogWarningIf(Boolean, String, Object)
Logs the specified warning message to the Unity console, if the condition is .
Public methodStatic memberLogWarningIf(FuncBoolean, String, Object)
Logs the specified warning message to the Unity console, if the condition evaluates to .
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See Also