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DebugHelperLogIf Method (Boolean, String, Object)

[This is preliminary documentation and is subject to change.]

Logs the specified informational message to the Unity console, if the condition is .

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
[ConditionalAttribute("LOG_MESSAGING")]
public static void LogIf(
	bool condition,
	string message,
	Object context
)

Parameters

condition
Type: SystemBoolean
The condition to check.
message
Type: SystemString
The message to log.
context
Type: UnityEngineObject
The object to which the message applies.
See Also