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TypeHelperDisallowMultiple Method

[This is preliminary documentation and is subject to change.]

Gets a value indicating whether the specified component Type can be added multiple times to a GameObject.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public static bool DisallowMultiple(
	this Type componentType
)

Parameters

componentType
Type: SystemType

Return Value

Type: Boolean
if the specified component type can be added multiple times; otherwise, .

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type Type. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
See Also