TypeHelperCanAddAsComponent Method |
[This is preliminary documentation and is subject to change.]
Gets a value indicating whether the specified
Type can be added to a
GameObject as a component.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public static bool CanAddAsComponent(
this Type type,
bool allowEmptyComponentMenu = true
)
Parameters
- type
- Type: SystemType
The type to check. - allowEmptyComponentMenu (Optional)
- Type: SystemBoolean
Whether to allow the component type if its AddComponentMenu attribute specifies an empty
component menu name, meaning the component won't show up in the Add Component menu.
Return Value
Type:
Boolean if the specified type can be added to a
GameObject as a component; otherwise,
.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Type. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also