| IObjectPoolSetSize Method  | 
 [This is preliminary documentation and is subject to change.]
            Sets the number of objects contained by the pool, either destroying excess pooled objects, or instantiating new ones.
            
 
    Namespace: 
   Umbrace.Unity.PurePool
    Assembly:
   Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
 Syntax
Syntaxvoid SetSize(
	int poolSize
)
Parameters
- poolSize
- Type: SystemInt32
 The target number of objects the pool should contain.
 See Also
See Also