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NamedGameObjectPoolManager.HasName Method (String)

[This is preliminary documentation and is subject to change.]

Determines whether the specified name is currently assigned.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public bool HasName(
	string name
)

Parameters

name
Type: System.String
The name to check.

Return Value

Type: Boolean
true if the specified name is currently assigned; otherwise, false.
See Also