| GameObjectPoolManagerAcquire Method (GameObject, Vector3, Quaternion, Transform) | 
 [This is preliminary documentation and is subject to change.]
            Acquires an instance of sourceObject from an attached pool, and sets its parent transform, position and rotation.
            
 
    Namespace: 
   Umbrace.Unity.PurePool
    Assembly:
   Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
 Syntax
Syntaxpublic GameObject Acquire(
	GameObject sourceObject,
	Vector3 position,
	Quaternion rotation,
	Transform parent
)
Parameters
- sourceObject
- Type: UnityEngineGameObject
 The game object to acquire an instance of.
- position
- Type: UnityEngineVector3
 The position to set the instance's transform to.
- rotation
- Type: UnityEngineQuaternion
 The rotation to set the instance's transform to.
- parent
- Type: UnityEngineTransform
 The transform to which the instance should be parented.
Return Value
Type: 
GameObjectAn instance of 
sourceObject acquired from the pool.
 See Also
See Also