ISharedPoolSettings Interface |
[This is preliminary documentation and is subject to change.]
Namespace: Umbrace.Unity.PurePool
public interface ISharedPoolSettings
The ISharedPoolSettings type exposes the following members.
| Name | Description | |
|---|---|---|
| DontDestroyOnLoad |
Gets or sets a value indicating whether the pool should persist between scene changes.
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| Enabled |
Gets or sets a value indicating whether pooling is enabled.
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| InitialiseOnStart |
Gets or sets a value indicating whether to initialise the pool in the MonoBehaviour Start method.
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| InitialSize |
Gets or sets the initial size of the pool.
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| InstantiateWhenEmpty |
Gets or sets a value indicating whether to instantiate a new object when the pool is empty, and an attempt is made to acquire from the pool.
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| LogMessages |
Gets or sets the level of log messaging that the pool will output.
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| MaximumSize |
Gets or sets the maximum size of the pool, which is the maximum number of objects it can contain.
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| NotificationMode |
Gets or sets the modes in which pooled objects are notified of their acquisition from, and release to, the pool.
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| RecordStatistics |
Gets or sets a value indicating whether to record pool statistics.
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| ReparentPooledObjects |
Gets or sets a value indicating whether to re-parent the pooled objects to the pool's transform, after the objects are released.
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| WarnOnDestroy |
Gets or sets a value indicating whether to log a warning message when a poolable object is destroyed (either inside of the pool, or while in use).
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