ComponentPoolSettings Class |
[This is preliminary documentation and is subject to change.]
Namespace: Umbrace.Unity.PurePool
[SerializableAttribute] public class ComponentPoolSettings : SharedPoolSettings<Type>, IComponentPoolSettings, ISharedPoolSettings<Type>, ISharedPoolSettings
The ComponentPoolSettings type exposes the following members.
| Name | Description | |
|---|---|---|
| ComponentPoolSettings |
Initialises a new instance of the ComponentPoolSettings class.
| |
| ComponentPoolSettings(ComponentPoolSettings) |
Initialises a new instance of the ComponentPoolSettings class, using the specified settings.
|
| Name | Description | |
|---|---|---|
| AdditionalComponentTypes |
Gets a list of additional component types that should be added to the same GameObject as the pooled component.
| |
| DefaultSettings |
Gets the default settings.
| |
| DontDestroyOnLoad |
Gets or sets a value indicating whether the pool should persist between scene changes.
(Inherited from SharedPoolSettingsTSource.) | |
| Enabled |
Gets or sets a value indicating whether pooling is enabled.
(Inherited from SharedPoolSettingsTSource.) | |
| Frozen |
Gets a value indicating whether the object has been frozen, and cannot be modified.
(Inherited from SharedPoolSettingsTSource.) | |
| InitialiseOnStart |
Gets or sets a value indicating whether to initialise the pool in the MonoBehaviour Start method.
(Inherited from SharedPoolSettingsTSource.) | |
| InitialSize |
Gets or sets the initial size of the pool.
(Inherited from SharedPoolSettingsTSource.) | |
| InstantiateWhenEmpty |
Gets or sets a value indicating whether to instantiate a new object when the pool is empty, and an attempt is made to acquire from the pool.
(Inherited from SharedPoolSettingsTSource.) | |
| LogMessages |
Gets or sets the level of log messaging that the pool will output.
(Inherited from SharedPoolSettingsTSource.) | |
| MaximumSize |
Gets or sets the maximum size of the pool, which is the maximum number of objects it can contain.
(Inherited from SharedPoolSettingsTSource.) | |
| NotificationMode |
Gets or sets the modes in which pooled objects are notified of their acquisition from, and release to, the pool.
(Inherited from SharedPoolSettingsTSource.) | |
| RecordStatistics |
Gets or sets a value indicating whether to record pool statistics.
(Inherited from SharedPoolSettingsTSource.) | |
| ReparentPooledObjects |
Gets or sets a value indicating whether to re-parent the pooled objects to the pool's transform, after the objects are released.
(Inherited from SharedPoolSettingsTSource.) | |
| Source |
Gets or sets the game object that the pool will be used for.
(Overrides SharedPoolSettingsTSourceSource.) | |
| WarnOnDestroy |
Gets or sets a value indicating whether to log a warning message when a poolable object is destroyed (either inside of the pool, or while in use).
(Inherited from SharedPoolSettingsTSource.) |
| Name | Description | |
|---|---|---|
| EnsureNotFrozen |
Ensures the SharedPoolSettingsTSource has not been frozen, and throws an exception if it has.
(Inherited from SharedPoolSettingsTSource.) | |
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| Freeze |
Freezes the object and prevents modifications being made to it.
(Overrides SharedPoolSettingsTSourceFreeze.) | |
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| MemberwiseClone | (Inherited from Object.) | |
| ToString | (Inherited from Object.) |