| PoolBaseTSource, TInstance, TSettingsInstantiateWhenEmpty Property  | 
 [This is preliminary documentation and is subject to change.]
            Gets or sets a value indicating whether to instantiate a new object when the pool is empty, and an attempt is made to acquire from the pool.
            
 
    Namespace: 
   Umbrace.Unity.PurePool
    Assembly:
   Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
 Syntax
Syntax Remarks
RemarksWhen set to , InstantiateT(T) is used to create a new object if the pool is empty.
 See Also
See Also