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PoolBaseTSource, TInstance, TSettingsInstantiateWhenEmpty Property

[This is preliminary documentation and is subject to change.]

Gets or sets a value indicating whether to instantiate a new object when the pool is empty, and an attempt is made to acquire from the pool.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
Remarks
When set to , InstantiateT(T) is used to create a new object if the pool is empty.
See Also