GameObjectPoolTryAcquire Method |
[This is preliminary documentation and is subject to change.]
| Name | Description | |
|---|---|---|
| TryAcquire(TInstance) |
Acquires an instance from the pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| TryAcquire(Transform, GameObject) |
Acquires an instance of the source object, and sets its parent transform.
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| TryAcquire(Transform, Boolean, GameObject) |
Acquires an instance of the source object, and sets its parent transform.
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| TryAcquire(Vector3, Quaternion, GameObject) |
Acquires an instance of the source object, and sets its position and rotation.
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| TryAcquire(Vector3, Quaternion, Transform, GameObject) |
Acquires an instance of the source object, and sets its parent transform, position and rotation.
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