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PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstanceCreatePool Method (TPoolSettings, GameObject, Boolean, String)

[This is preliminary documentation and is subject to change.]

Creates a new pool using the specified settings, and attaches it to the manager.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public TPool CreatePool(
	TPoolSettings settings,
	GameObject parent,
	bool createContainer = false,
	string containerName = null
)

Parameters

settings
Type: TPoolSettings
The settings to create the pool with.
parent
Type: UnityEngineGameObject
The GameObject that the pool should be attached to, either directly or indirectly depending on createContainer.
createContainer (Optional)
Type: SystemBoolean
to create the pool on a child object parented to parent; to create the pool directly on parent.
containerName (Optional)
Type: SystemString
The name of the child object to be used as a container for the pool. If this is not specified, the name of the source will be used.

Return Value

Type: TPool
The newly-created pool.
See Also