| GameObjectPoolManagerGetSourceName Method  | 
 [This is preliminary documentation and is subject to change.]
            When implemented in a derived class, gets the name of the specified source.
            
 
    Namespace: 
   Umbrace.Unity.PurePool
    Assembly:
   Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
 Syntax
Syntaxprotected override string GetSourceName(
	GameObject source
)
Parameters
- source
- Type: UnityEngineGameObject
 The source to get the name of.
Return Value
Type: 
StringThe name of the specified source.
 See Also
See Also