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GameObjectPoolManagerGetSourceName Method

[This is preliminary documentation and is subject to change.]

When implemented in a derived class, gets the name of the specified source.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
protected override string GetSourceName(
	GameObject source
)

Parameters

source
Type: UnityEngineGameObject
The source to get the name of.

Return Value

Type: String
The name of the specified source.
See Also