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PoolableParticleSystemAutoReleaseWhenDone Field

[This is preliminary documentation and is subject to change.]

A value indicating whether to release the GameObject this component is attached to when the particle system is done.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public bool AutoReleaseWhenDone

Field Value

Type: Boolean
Remarks
When enabled, the PoolableParticleSystem will wait until the particle system has completed and all particles are dead, before automatically releasing the GameObject to the first GameObjectPoolManager found in the scene.
See Also