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AcquireGameObjectRotation Field

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "F:Umbrace.Unity.PurePool.PlayMaker.AcquireGameObject.Rotation"]

Namespace:  Umbrace.Unity.PurePool.PlayMaker
Assembly:  Umbrace.Unity.PurePool.PlayMaker (in Umbrace.Unity.PurePool.PlayMaker.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
[TooltipAttribute("The optional rotation at which to place the acquired instance. NOTE: Overrides the rotation of the Parent.")]
public FsmVector3 Rotation

Field Value

Type: FsmVector3
See Also