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SerialisableGameObjectPool Events

[This is preliminary documentation and is subject to change.]

The SerialisableGameObjectPool type exposes the following members.

Events
  NameDescription
Public eventCanAcquireChanged
Occurs when the value of CanAcquire changes.
(Inherited from SerialisableObjectPoolT.)
Public eventCountChanged
Occurs when Count changes.
(Inherited from SerialisableObjectPoolT.)
Public eventInitialised
Occurs when the pool is initialised.
(Inherited from SerialisableObjectPoolT.)
Public eventObjectAcquired
Occurs when an object is acquired from the pool.
(Inherited from SerialisableObjectPoolT.)
Public eventObjectDestroyed
Occurs when an object is destroyed.
(Inherited from SerialisableObjectPoolT.)
Public eventObjectInstantiated
Occurs when a new object is instantiated.
(Inherited from SerialisableObjectPoolT.)
Public eventObjectReleased
Occurs when an object is released back to the pool.
(Inherited from SerialisableObjectPoolT.)
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