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GameObjectPool Events

[This is preliminary documentation and is subject to change.]

The GameObjectPool type exposes the following members.

Events
  NameDescription
Public eventCanAcquireChanged
Occurs when the value of CanAcquire changes.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public eventCountChanged
Occurs when Count changes.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public eventDestroyed
Occurs when the pool is destroyed.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public eventInitialised
Occurs when the pool is initialised.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public eventObjectAcquired
Occurs when an instance of the source object is acquired from the pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public eventObjectDestroyed
Occurs when an instance of the source object is destroyed.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public eventObjectInstantiated
Occurs when a new instance of the source object is instantiated.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public eventObjectReleased
Occurs when an instance of the source object is released back to the pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
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