ReleaseComponent Class |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:Umbrace.Unity.PurePool.PlayMaker.ReleaseComponent"]
Namespace: Umbrace.Unity.PurePool.PlayMaker
[ActionCategoryAttribute("Pooling")] [TooltipAttribute("Releases an instance of a Component to its pool.")] public class ReleaseComponent : FsmStateAction
The ReleaseComponent type exposes the following members.
| Name | Description | |
|---|---|---|
| ReleaseComponent | Initializes a new instance of the ReleaseComponent class |
| Name | Description | |
|---|---|---|
| Active | (Inherited from FsmStateAction.) | |
| Enabled | (Inherited from FsmStateAction.) | |
| Entered | (Inherited from FsmStateAction.) | |
| Finished | (Inherited from FsmStateAction.) | |
| Fsm | (Inherited from FsmStateAction.) | |
| IsAutoNamed | (Inherited from FsmStateAction.) | |
| IsOpen | (Inherited from FsmStateAction.) | |
| Name | (Inherited from FsmStateAction.) | |
| Owner | (Inherited from FsmStateAction.) | |
| State | (Inherited from FsmStateAction.) |
| Name | Description | |
|---|---|---|
| AutoName | (Inherited from FsmStateAction.) | |
| Awake | (Inherited from FsmStateAction.) | |
| DoAnimatorIK | (Inherited from FsmStateAction.) | |
| DoAnimatorMove | (Inherited from FsmStateAction.) | |
| DoCollisionEnter | (Inherited from FsmStateAction.) | |
| DoCollisionEnter2D | (Inherited from FsmStateAction.) | |
| DoCollisionExit | (Inherited from FsmStateAction.) | |
| DoCollisionExit2D | (Inherited from FsmStateAction.) | |
| DoCollisionStay | (Inherited from FsmStateAction.) | |
| DoCollisionStay2D | (Inherited from FsmStateAction.) | |
| DoControllerColliderHit | (Inherited from FsmStateAction.) | |
| DoTriggerEnter | (Inherited from FsmStateAction.) | |
| DoTriggerEnter2D | (Inherited from FsmStateAction.) | |
| DoTriggerExit | (Inherited from FsmStateAction.) | |
| DoTriggerExit2D | (Inherited from FsmStateAction.) | |
| DoTriggerStay | (Inherited from FsmStateAction.) | |
| DoTriggerStay2D | (Inherited from FsmStateAction.) | |
| Equals | (Inherited from Object.) | |
| ErrorCheck | (Inherited from FsmStateAction.) | |
| Event | (Inherited from FsmStateAction.) | |
| Finalize | (Inherited from Object.) | |
| Finish | (Inherited from FsmStateAction.) | |
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| Init | (Inherited from FsmStateAction.) | |
| Log | (Inherited from FsmStateAction.) | |
| LogError | (Inherited from FsmStateAction.) | |
| LogWarning | (Inherited from FsmStateAction.) | |
| MemberwiseClone | (Inherited from Object.) | |
| OnActionTargetInvoked | (Inherited from FsmStateAction.) | |
| OnDrawActionGizmos | (Inherited from FsmStateAction.) | |
| OnDrawActionGizmosSelected | (Inherited from FsmStateAction.) | |
| OnEnter | (Overrides FsmStateActionOnEnter.) | |
| OnExit | (Inherited from FsmStateAction.) | |
| OnFixedUpdate | (Inherited from FsmStateAction.) | |
| OnGUI | (Inherited from FsmStateAction.) | |
| OnLateUpdate | (Inherited from FsmStateAction.) | |
| OnPreprocess | (Inherited from FsmStateAction.) | |
| OnUpdate | (Inherited from FsmStateAction.) | |
| Reset | (Overrides FsmStateActionReset.) | |
| StartCoroutine | (Inherited from FsmStateAction.) | |
| StopCoroutine | (Inherited from FsmStateAction.) | |
| ToString | (Inherited from Object.) |